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Interactive Creations

I am inclined creatively towards Game Development, 3D Modelling, Animation, UI/UX Designing, XR, VR and VFX,  which helped me a lot in bringing life to my imaginations.

Softwares, and Technologies

Experience

  • Softwares: Unreal Engine, Blender, Figma, Substance Designer and Painter, Gaea, Photoshop, and AutoDesk Solidworks and Lens Studio

  • Programming: C#, Python, C++, JavaScipt, Typescript

Game Development and 3D Work

Game Development and 3D Work

Music Odyssey - An Interactive and Immersive Studio Experience - PC Game and VR

  • Softwares:

    • Unreal Engine : Game Engine

    • Blender : Assets, Texturing, Simulations

    • Substance Painting : Texturing

3D Cinematic Renders, Game Environment and Assets

Mobile Phone Commercial - 3D Animation

  • Softwares:

    • Blender: For Modelling, Texturing and Animation

    • Ableton Live: For Audio Editing

Rescue Earth Mission - 3D Animation

  • Softwares:

    • Blender: For Modelling, Physics, Enviornment and Post Processing.

    • Gaea: For Terrain Generation

    • Substance Painter: For Texturing

    • Ableton Live: For Music Production and Audio Editing.

    • Voicebooking.com: AI Voice Generator

Music Synthesizer Commercial - 3D Animation

  • Softwares:

    • Blender: For Modelling, Texturing and Animation

    • Ableton Live: For AMusic Composition and Editing.

Sol 99 - 3D Simulation

  • Softwares:

    • Blender: For Modelling

    • Unreal Engine: For Simulations, Enviornment Design

    • Ableton Live: For Music Production and Audio Editing.

UI/UX Design

UI/UX Design

Startup Screen

Design of the startup Screen for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

Pad Sequencer

Design of a Pad Sequencer screen with dynamic velocity bars along with function generators for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

Track Sequencer

Design of a Track Sequencer screen with step selectors and time division indicators for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

Track Mixer

Design of a Track Mixer Screen with independent volume, pan, routing and FX selectors for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

Sampler Recorder

Design of a Sample Recorder screen with threshold volume settings and audio visualisation for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

Pad Mixer

Design of a Pad Mixer Screen with independent volume, pan, routing and FX selectors along with the collaspable 16 pads status visualiser for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

UI/UX Design

File Browser

Design of a File Browser Screen for sample loading for Music Production Hardware.
Ideation done on Powerpoint and Protyping on Figma

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